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ISLA IPGT 24102

Representation of Multimedia Elements

Multimedia Product Development
  • ApresentaçãoPresentation
    The curricular unit allows students to acquire fundamental concepts that enable the understanding of multimedia, digital design and understand the capabilities of text, image, audio and video in visual communication.
  • ProgramaProgramme
    1. Multimedia Concepts and Definition Interactive Multimedia Applications Multimedia Project 2. Digital Data Representation Analog vs Digital Digitalization Process 3. Data Compression Techniques Entropy Coding Techniques Source Coding Techniques Compression and Decompression 4. Media, Concepts, Modalities Perception, Representation Storage, and Transmission Media Acquisition (image, sound, and video) Interaction: Input and Output Devices. Storage. 5. Digital Image Representation and Processing Color and Color Encoding: Color Models Compression and Image Formats Vector Image Processing Programs Bitmap and Raster Image Processing Programs 6. Digital Video and Audio Video Compression and Formats Audio Compression and Formats
  • ObjectivosObjectives
    The curricular unit is intended for the student to learn the fundamentals on the following subjects: media and multimedia; digitization; compression; color and color coding; digital imaging; digital image compression; digital sound; digital video. At the end of the curricular unit, the student should be able to understand and explain the fundamentals of the processes involved in the computer representation of multimedia elements such as texts, images, sound, and video, as well as develop audiovisual projects with the concepts and techniques learned. In the context of learning social skills, it is intended to strengthen the capacities and attitudes of accountability and solidarity in the realization of group work projects.
  • BibliografiaBibliography
    Adobe Press, Adobe Audition CC Classroom in a Book, 2nd Edition, 2018 Adobe Press Adobe Illustrator Classroom in a Book (2020 release), 2020 Adobe Press Adobe Premiere Pro Classroom in a Book (2020 release), 2020 Adobe Press Adobe Photoshop Elements 2020 Classroom in a Book, 2020 Adobe Press Li, Z. N., Drew, M. S., Liu, J. Fundamentals of Multimedia, Springer International Publishing, 2014. Ribeiro, N. M. Multimédia e Tecnologias Interativas, FCA, 2012. Wallace, Jackson. Digital Image Compositing Fundamentals, Apress, 2015. Wallace, Jackson. Digital Video Editing Fundamentals, Apress, 2015
  • MetodologiaMethodology
    This Curricular Unit has 3 components: one theoretical and one practical. Classes will begin by addressing the definitions and theoretical concepts of the topics. These will later be applied in the practical execution of worksheets, using the techniques learned with specific software. Group work will be encouraged, with presentations to other members of the class. Curriculum Assessment: Practical work in class: 40% Practical group project (Project and Report): 35% Knowledge test and critical analysis: 25% Final Assessment: Global Assessment Test (TAG) - practical in the laboratory: 100%; All students who have not successfully completed the assessment may take a final theoretical-practical exam during the assessment period defined by the institution. Translated with DeepL.com (free version)
  • LínguaLanguage
    Português
  • TipoType
    Semestral
  • ECTS
    6
  • NaturezaNature
    Mandatory
  • EstágioInternship
    Não
  • AvaliaçãoEvaluation

    Descrição dos instrumentos de avaliação (individuais e de grupo) ¿ testes, trabalhos práticos, relatórios, projetos... respetivas datas de entrega/apresentação... e ponderação na nota final.

    Exemplo:

    Descrição

    Data limite

    Ponderação

    Trabalhos práticos em contexto de aula

    18-12-2025

    40%

    Projeto em grupo

    08-01-2026

    35%

    Teste de Conhecimentos e análise crítica

    15/01/2026

    25%

     

    Todos os estudantes que não tenham concluído com sucesso a avaliação podem realizar um exame teórico-prático final na época avaliação definida pela instituição.