ISLA IPGT 15791
Web-Client Programming
Computing Engineering
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ApresentaçãoPresentationThis curricular unit aims to provide to students: (i) an understanding of how the Internet works and the services it offers; (ii) an understanding of the main fundamentals of Web Design; (iii) an understanding of the role of the main technologies and languages for the Web; (iv) the ability to build static web pages using web design tools and also by writing code; (v) an exploration of web development with so-called client technologies: HTML, CSS, and JavaScript.
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ProgramaProgramme1. Data Communication Networks Internet and Web OSI and TCP / IP model. HTTP; SMTP; FTP; Telnet SNMP; DNS; TCP; UDP; IP; ICMP Internet NAPs and ISPs Web; HTML; Connections 2. WEB Programming Concepts Client Model (Browser) Server (Web Server) Client and Server Languages 3. Web Design Structure and Navigation Design Concepts Elements of page composition Web Design Advice Mistakes in Web Design 4. Website design and planning Analysis / Planning Drawing Implementation Marketing 5. Website development HTML 4 versus HTML 5 CSS style sheets (version 2, 3 and 4) Document formatting: basic formatting, tables, forms Structuring pages: dividers and sections Responsive Design Techniques 6. HTML5 frameworks Bootstrap ¿Foundation W3.CSS Others 7. JavaScript Programming model Use JavaScript Interactivity Javascript and Behaviors Dialog windows AJAX concept jQuery Frameworks 8. SEO and accessibility Concepts and techniques
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ObjectivosObjectivesUnderstanding the Internet model; Fundamentals of Web Design; Understanding and applying key Web technologies; Planning and designing websites; Mastering the principles of responsive design; Developing static websites; Producing documents in the current HTML standard; Creating style sheets in the current CSS standard; Creating static pages using Web Design tool(s); Using HTML and CSS frameworks; Creating interactive pages using JavaScript.
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BibliografiaBibliographyBabich, N. (2020). Mobile usability: How to make your app easy to use. Smashing Magazine. Fox, R., & Hao, W. (2021). Internet infrastructure: Networking, web services, and cloud computing. Routledge. Herman, R. (2020). Effective JavaScript: 68 specific ways to harness the power of JavaScript. Addison-Wesley Professional. Kurose, J. F., & Ross, K. W. (2021). Redes de computadores e a Internet: Uma abordagem top-down (8.ª ed.). Pearson Education do Brasil. Lima, T. (2020). JavaScript moderno: Uma introdução ao desenvolvimento web. Novatec. Robbins, J. (2023). Learning web design: A beginner's guide to HTML, CSS, JavaScript, and web graphics. O'Reilly Media. Tanenbaum, A. S., & Wetherall, D. J. (2021). Redes de computadores (6.ª ed.). Pearson.
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MetodologiaMethodologyProject-Based Learning (PBL): Students work on complex projects that address real-world issues. This promotes problem-solving skills, collaboration and critical thinking. Problem-Based Learning (PBL): Students learn by solving authentic problems. They identify problems, conduct research and collaborate to find solutions, which promotes a deeper understanding of the content. Cooperative Learning: Students work together in small groups to achieve common goals. Collaborationis emphasized, and each member of the group is responsible for their own and their classmates' learning. Microlearning: Content is broken down into small units to facilitate fast, focused learning.
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LínguaLanguagePortuguês
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TipoTypeSemestral
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ECTS6
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NaturezaNatureMandatory
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EstágioInternshipNão
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AvaliaçãoEvaluation
Os estudantes escolhem entre Avaliação Contínua (1) ou Avaliação Final (2).
1. Avaliação Contínua:Descrição
Data limite
Ponderação
Trabalho Prático
03-12-2025
40%
Teste de Avaliação Individual
07-01-2026
60%
Todos os estudantes que não tenham concluído com sucesso a avaliação contínua podem realizar um exame final na época de avaliação definida pela instituição.
2. Avaliação Final: Teste de Avaliação Individual (100%).


