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ISLA IPGT 23529

Interface Design

Multimedia
  • ApresentaçãoPresentation
    The Interface Design course aims to provide students with the skills to create interfaces in multimedia systems.
  • ProgramaProgramme
    1. Designer's role 2. User Experience & User Interface - Introduction to UX (User Experience) - Factors that contribute to a good (user) experience - What is UX and UI? What is Usability? - Principles of Design (of interfaces) and Usability - Online tools, creative processes and work methodologies. - Information structure (information architecture), grids, wireframes, mockups and prototyping - Navigation design (map), visual hierarchy of contents - Creation of graphical interfaces - User tests, heuristic evaluations, analysis of results - Non-graphical interfaces 3. Interaction Design - Definition and contextualization - Communication process - Interaction design process - Users / Devices / Environment - Needs and requirements - Interaction devices - Interaction styles - Person-Machine Interaction 4. Design Thinking - User-centric design - Iterative design 5. Visual Design - Trends in interface design - Displays and Dev
  • ObjectivosObjectives
    The aim of this course is to introduce Interface Design concepts and current practices for creating layouts for websites, systems and mobile applications. creating layouts for websites, systems and mobile applications, providing students with competences in the areas of Web Designer, UX Designer and UI Designer. Specific objectives: -Identify the various modules of an iterative process that lead to the design of a suitable interface for a multimedia product Understand how to implement and evaluate a human-computer communication scenario. -Apply design principles appropriately when designing the interface of multimedia products; -Critically, formatively and analytically analyse the area of multimedia interface design.
  • BibliografiaBibliography
    Fonseca, Manuel J., Campos Pedro, Gonçalves Daniel (2020), Introdução ao Design de Interfaces, 3ªEdição, FCA - Editora de Informática Nielsen, Jakob; Budiu, Radiuca (2014), Usabilidade móvel, Elsevier, Editora Campus Nielsen, Jakob; Loranger, Hoa (2007), Usabilidade na Web, Elsevier, Editora CampusNorman, Donald; NIELSEN, Jakob (2013). 10 Heuristics for User Interface Design. (http: //www. nngroup. com/articles/ten-usability- heuristics/) Preece, J., Rogers, Y. & Sharp, H. (2005). Design de Interação. Bookman
  • MetodologiaMethodology
    Teaching methodology: Bearing in mind that this curricular unit is of a theoretical-practical and practical-laboratory nature, the teaching methodology is focused on the exposition of each topic in detail using a projector showing type examples, followed by practical application exercises, experimentation and testing in a laboratory context.
  • LínguaLanguage
    Português
  • TipoType
    Semestral
  • ECTS
    6
  • NaturezaNature
    Mandatory
  • EstágioInternship
    Não