Skip to main content

ISLA IPGT 13156

Multimedia Animation

Multimedia Product Development
  • ApresentaçãoPresentation
    The course aims to provide a comprehensive understanding of the fundamental principles and essential techniques for creating multimedia animations. In the context of this course, students will explore the fields of animation and character design, motion animation, facial expressions, storyboards, video and audio editing, as well as an introduction to interactivity in multimedia. Field of Action and Area of Expertise: The course covers various areas of intervention, from creative conception to practical production of AN. Students will have the opportunity to explore the application of these techniques in various sectors, such as entertainment, advertising, education and design. Relevance: The CU is crucial in the study cycle, providing essential practical and theoretical skills in AN. Its relevance stands out in the digital age, where proficiency in animation principles and character design is fundamental to facing professional challenges in visual and interactive communication.
  • ProgramaProgramme
    1. Animation Concepts Animation principles Traditional animation / computer animation Multimedia animation Character animation Raster animation Vector animation Interactive video Panoramas and virtual tours Multimedia animation programmes 2D and 3D animation 2. Adobe tools Drawing techniques Animation techniques Application of animation principles (application of keys, physics, etc.) Interlinking the different tools Rendering 3. Other tools (Touchdesigner, Madmapper, audacity, (...)) Drawing techniques Animation techniques Application of animation principles (application of keys, physics, etc., (...)) Interlinking the different tools Rendering
  • ObjectivosObjectives
    Introduction to Multimedia Animation  Definition and history of multimedia animation. Animation principles. Character Creation  Character design concepts. Storyboards. Walk Cycles  Animation of walking movements. Expression of personality through the walk cycle. Animation of running and other movements. Facial animation  Animation of facial expressions. Lip synchronisation. Expression of emotions through facial animation. Multimedia Product Development Video and audio editing. Introduction to interactivity in multimedia. Development of interactive videos.
  • BibliografiaBibliography
    Williams, R. (2002). The Animator's Survival Kit, Faber & Faber Whitaker, H., T. Sito, et al. (2009). Timing for Animation, Focal Press Franson, D., "2D Artwork and 3d Modeling for Game Artists.", 2003 Adobe. (2020). Adobe After Effects User Guide. Adobe. Lasseter, J., & Catmull, E. (2017). The Art of Computer Animation and Effects. Addison-Wesley. Olliffe, S. (2015). Animation: A Reference Guide. ABC-CLIO. Hart, C. (2018). Character Design Animation Toolkit. Watson-Guptill. Beiman, N. (2017). Facial Expressions: A Visual Reference for Artists. Watson-Guptill. Jones, P., & Smith, L. (2019). The Impact of Animation in Advertising. Journal of Animation and Multimedia, 8(2), 120–135. Lee, A. (Diretor). (2016). The Pixar Story. Pixar Animation Studios.  
  • MetodologiaMethodology
    Project-Based Learning (PBL) in Animation: Students can work on animation projects that involve creating characters, narratives and complete animations. This allows them to apply their animation skills in real-world contexts. Live Interactive Tutorials: Online teaching platforms can offer live interactive tutorials, where instructors demonstrate animation techniques live and students can interact and ask questions during the sessions. Online Animator Communities: Participation by students in online animator communities, where they can share their work, get feedback from other animators and learn from the collective experience.
  • LínguaLanguage
    Português
  • TipoType
    Semestral
  • ECTS
    4
  • NaturezaNature
    Mandatory
  • EstágioInternship
    Não