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ISLA IPGT 13156

Multimedia Animation

Multimedia Product Development
  • ApresentaçãoPresentation
    The course aims to provide a comprehensive understanding of the fundamental principles and essential techniques for creating multimedia animations. In the context of this course, students will explore the fields of animation and motion design, principles of movement in animation, storyboards, video and audio editing, as well as an introduction to interactivity in multimedia.   Field of Action and Area of Expertise: The course covers various areas of intervention, from creative conception to practical production of Animation. Students will have the opportunity to explore the application of these techniques in various sectors, such as entertainment, advertising, education and design.   Relevance: The CU is crucial in the study cycle, providing essential practical and theoretical skills in AN. Its relevance stands out in the digital age, where proficiency in animation principles and motion design is fundamental to facing professional challenges in visual and interactive communication.
  • ProgramaProgramme
    Animation Concepts Principles of animation Traditional animation / computer animation Multimedia animation Raster animation Vector animation Interactive video Panoramas and virtual tours Multimedia animation programs 2D and 3D animation Adobe Tools Drawing techniques Animation techniques Application of animation principles (application of keys, physics, etc,(...)) Interconnection of the different tools Rendering Other Tools (Touchdesigner, Rive, Spline, audacity, (...)) Drawing techniques Animation techniques Application of the principles of interaction in states and events; Interconnection of the different tools Implementation
  • ObjectivosObjectives
    Introduction to Multimedia Animation Definition and historical framing of animation; Path from traditional animation to multimedia animation; Contemporary context of motion design and communication in motion; Areas of applicability and types of multimedia animation; Global concepts of narrative and time-based media. Fundamentals of multimedia animation production Principles of graphic design;  Animation principles. Project methodology in animation/motion-design: Pre-production, Production, Post-Production; Methods, processes and digital tools dedicated to the production of multimedia animation. Multimedia Product Development Collection and creation of graphic elements; Animation of graphic elements and manipulation of spacing and timing properties; Advanced editing of animated compositions and dependencies; Video and audio production and post-production. Introduction to multimedia interactivity. Development of interactive videos.
  • BibliografiaBibliography
    Williams, R. (2009). The Animator's Survival Kit, Faber & Faber Beckerman, H. (2003). Animation The whole story. New York: Allworth Press. Whitaker, H., T. Sito, et al. (2009). Timing for Animation, Focal Press Franson, D., "2D Artwork and 3d Modeling for Game Artists.", 2003 Adobe. (2020). Adobe After Effects User Guide. Adobe. Lasseter, J., & Catmull, E. (2017). The Art of Computer Animation and Effects. Addison-Wesley. Jones, P., & Smith, L. (2019). The Impact of Animation in Advertising. Journal of Animation and Multimedia, 8(2), 120–135. Heller, S. / Dooley, M (2008) Teaching Motion Design: Course Offerings and Class Projects from the Leading Graduate and Undergraduate Programs. Allworth Press Heller, S./ Womack, D. (2008) Becoming a Digital Designer. New Jersey: John Wiley & Sons, Inc Shaw, A. (2015) Design for Motion: Fundamentals and Techniques of Motion Design. Routledge Jackson, C. (2018). After Effects for Designers: Graphic and Interactive Design in Motion. Routledge.  
  • MetodologiaMethodology
    Project-Based Learning (PBL) in Animation: Students work on projects where they come into contact with the methodology and processes of pre-production, production and post-production in multimedia animation. They develop complete narratives and animations: from creative conceptualization to dissemination through different time-based media channels. The practical challenges explore the abilities to put into practice the fundamentals and skills acquired, both in individual experiences and in the context of teamwork. In this way, preparing them for a labor market reality. Real-time Interactive Tutorials, Online teaching platforms can offer innovative tutorials, content, and production methods. Online Communities of Animators and motion design boost self-learning skills, connection to a collective learning community and constant contact networks with the reality of the multimedia animation production market.
  • LínguaLanguage
    Português
  • TipoType
    Semestral
  • ECTS
    6
  • NaturezaNature
    Mandatory
  • EstágioInternship
    Não
  • AvaliaçãoEvaluation

    Descrição

    Data limite

    Ponderação

    Trabalho Individual

     

    20%

    Projeto final de Grupo

    Fim do semestre

    80%